Source: https://forum.albiononline.com/index.php/Thread/196804-15-May-2024-Foundations-Patch-2/
Foundations Patch 2 - Version 25.020.1 - May 15, 2024
Changes
Combat Balance Changes
Arcane Staffs
Fixes
Changes
- The mist has receded from Albion Europe! The entire world of Albion is now accessible to players on the new server.
- Note that newly opened territories cannot be claimed until their corresponding invasion timers are active on May 25.
- Note that newly opened territories cannot be claimed until their corresponding invasion timers are active on May 25.
- Added price sort dropdown menu to Marketplace UI
Combat Balance Changes
Arcane Staffs
- Arcane Protection (all Arcane Staffs)
- The shield is no longer removed after blocking a Forced Movement effect
- The shield is no longer removed after blocking a Forced Movement effect
- Enigma Blade (all Arcane Staffs)
- Cooldown: 20 → 18
- Cooldown: 20 → 18
- Magic Arrow (Warbow)
- When target is within 6m range:
- Damage vs players: 156.11 → 172
- Damage vs mobs:184 → 202
- Damage vs players: 156.11 → 172
- When target is outside 6m range:
- Damage vs Players: 211.21 → 232
- Damage vs Mobs: 257 → 283
- Damage vs Players: 211.21 → 232
- When target is within 6m range:
- Pulse Shock (all Shapeshifter Staffs)
- Damage: 135 → 124
- Damage: 135 → 124
- Pounce (Prowling Staff)
- Range: 11m → 9m
- Range: 11m → 9m
- Wild Onslaught (Primal Staff)
- Resistance Reduction: 0.18 → 0.15
- Resistance Reduction Duration: 5s → 3s
- Resistance Reduction: 0.18 → 0.15
- Barbed Roots (Rootbound Staff)
- Removed the initial cleanse when cast
- Damage per Tick: 55 → 44
- Removed the initial cleanse when cast
- Infernal Boulder (Hellfire Hands)
- 1st Boulder Bounce Damage: 210 → 199.5
- 2nd Boulder Bounce Damage: 140 → 133
- 3rd Boulder Bounce Damage: 70 → 66.5
- 1st Boulder Bounce Damage: 210 → 199.5
- Shield
- Bonus Defense at 1700 IP: 12% → 13.5%
- Bonus Defense at 1700 IP: 12% → 13.5%
- Sarcophagus
- Bonus Defense at 1700 IP: 15% → 16.875%
- Bonus Defense at 1700 IP: 15% → 16.875%
- Caitiff Shield
- Bonus CC Duration at 1700 IP: 10% → 20%
- Bonus CC Duration at 1700 IP: 10% → 20%
- Facebreaker
- Bonus Defense at 1700 IP: 8% → 9%
- Bonus Defense at 1700 IP: 8% → 9%
- Cleansing Potion
- Cooldown: 120s → 90s
- Cooldown: 120s → 90s
- Hellfire Potion
- Damage increased by 10% across all tiers
- Damage increased by 10% across all tiers
- Tornado in a Bottle
- Cooldown: 120s → 90s
- No longer dissolves other tornados
- Cooldown: 120s → 90s
- Acid Potion
- Resistance reduction increased by 12.5% across all tiers
- Resistance reduction increased by 12.5% across all tiers
- Calming Potion
- Shield increased by 15% across all tiers
- Shield increased by 15% across all tiers
Fixes
- UI fixes:
- Fixed issue where Farming UI displayed incorrect grow rate bonus
- Fixed issue where, in Arena, Item Details UI would not display as intended
- Fixed issue where swapping items in inventory would not work correctly
- Fixed issue where castle gates would not display on minimap or region map
- Fixed issue where Farming UI displayed incorrect grow rate bonus
- Fixed issue where Barbed Roots (Rootbound Staff) shield would only block the first forced movement effect while active
- Fixed issue where, in certain territories, attacking players could open Fortification Gates from the outside
- Fixed issue where players could become stuck while fishing
- [MOBILE] Fixed issue where Raid Banner tooltips and timers did not update correctly after interaction