Source: https://forum.albiononline.com/index.php/Thread/140273-16-November-2020-Rise-of-Avalon-Patch-9/
Rise of Avalon Patch 9 - Ver. 1.17.406 / REV 179120 - 16 November 2020
Corrupted Dungeon Mob Changes
Demonic Harbinger abilities:
Frost Staffs
Corrupted Dungeon Mob Changes
Demonic Harbinger abilities:
- Decreased the damage dealt by Forceful Swing and Reckless Swing
- Slightly reduced the damage dealt by Furious Outburst
- Infernal Chains:
- Cast time: 1.4 → 1.45
- Cast time: 1.4 → 1.45
- Rip and Tear:
- Cooldown: 8 → 9.5
- Cooldown: 8 → 9.5
- Groundsmash:
- Cast time: 1.3 → 1.4
- Time between double attacks: 1.6 → 1.8
- Cast time: 1.3 → 1.4
- Infernal Horror: Adjusted spell area to better match visual effects
- Hellhound: Slightly reduced pursuit range
- Demonic Warlock (Hunter Difficulty): Slightly reduced damage dealt
- Added a new Marketplace subcategory for Battle Mounts
- Satchels of Insight on the Black Market are now closer to their previous value, and their prices will increase more quickly
- Adjusted behavior of Pathfinder Great Mage (Roads of Avalon boss) to better fit the terrain
- Enchanted Stone added to Adventurer's Challenge weekly chests, bringing stone in line with other resources in these chests
- Updated the following item icons to be easier to differentiate:
- Sacred Bone Marrow (used to craft Rageclaw mount)
- Carved Skull Padding (used to craft Judicator Helmet)
- Sacred Bone Marrow (used to craft Rageclaw mount)
Frost Staffs
- Frozen Hell (Icicle Staff):
- Slow Strength: 75% → 50%
- Slow Strength: 75% → 50%
- Divine Intervention (Hallowfall):
- Cooldown: 18s → 25s
- If you heal at least one ally, the cooldown of the ability decreases by 40%
- Cooldown: 18s → 25s
- Sacred Pulse (all Holy Staffs)
- Cooldown: 8s → 12s
- Heal Value: 56 → 40
- Cooldown: 8s → 12s
- Self Ignition (Spectre Jacket)
- True Damage vs Players: 50 → 45
- True Damage vs Players: 50 → 45
- Force Field (all cloth helmets):
- Knockback no longer scales with IP
- Instead, the ability now always knocks targets 14m away (ignoring crowd control resistance)
- Knockback no longer scales with IP
- Motivating Pain (Quarrier Workboots)
- Cooldown: 50s → 150s
- Cooldown: 50s → 150s
- AoE Escalation:
- 2 Targets = 8% → 5%
- 3 Targets = 16% → 10%
- 4 Targets = 24% → 15%
- 5 Targets = 32% → 20%
- 6 Targets = 40% → 25%
- 7 Targets = 40% → 30%
- 8 Targets = 40% → 35%
- 9+ Targets: remains at 40%
- 2 Targets = 8% → 5%
- All tiers of Snapper (new Roads of Avalon fish) now give the correct Fame when eaten raw and can be made into Chopped Fish as intended
- Fixed missing minimap information showing water and ability to fish in Caerleon Underway
- Various dungeon and open-world terrain fixes
- Additional minor graphical, animation, and localization fixes